Google’s Project Glass--now just known as Glass--is a wearable video headset that’s meant to follow you through life.

A tiny display sits in the corner of your vision. A built-in camera and other sensors can feed information to this display.

Today we’ve gotten our first look at a non-theoretical UI, Glass’s HUD. It’s driven by vocal commands--saying "Okay, Glass" then something like "take a video."

It’s the same sort of verbal prompting we need to give any voice recognition system that’s not activated by a button press, like Microsoft’s Kinect, which requires us to say "Xbox" before anything else.

Glass’s greater potential, however, is in the world beyond voice commands. It’s the naturalistic gestures--looking at something that becomes a picture like it does a memory--that could really disrupt mobile computing.

Blinking is one possibility that Google has suggested, as are head gestures.

And while the multiple colors are nice, I’d still just like to squeeze this tech into my Shwoods.


Watch: How It Feels To Use Google Glass

This morning, Google shared a new video to show you "How It Feels" when you wear Glass.

There are a hundred tiny design details that Google’s glasses need to get just right. From their fashion sense to their cognitive load, how can a pair of video glasses actually fit in our lives that are full of diverse activities like driving, working, and playing with our kids?

Today, Google shared their first, practical vision for Glass’s HUD. If there’s one mantra, it’s transparency. Aside from videos and photos, every bit of the interface focuses on clarity, from the use of what must be the sveltest font possible, to contrasting that font against the lightest matte possible.

But you won’t be able to ignore the omnipresent voice commands, at least within this particular wave of Google’s marketing. Voice, cued by the phrase "Okay, Glass" drives every interaction in this clip, which no doubt, will do nothing to help Glass’s inherent dork factor. Imagine whispering "Okay, Glass, take a photo" over and over at your child’s first dance recital, or shouting "SLIDE, JIMMY! SLIDE! OKAY, GLASS, TAKE A PHOTO!" at a little league game. Indeed, it will be interesting to see how many other interactions Google builds into the platform, as the hardware seems capable of recognizing gestures ranging from mere blinks to "DDR but with your head." And it’s these interactions that, while not as flashy for commercials, will be perfectly boring for our actual lives.

See more here.