Freehand – Cléo Jacquet – ECAL

With two small suction cups, one transforms any sufficiently smooth object into a remote control. Change functions by pressing simultaneously on the + and the –.

Pen & Paper – Simon Kinneir – RCA

This project researches the possible connection between traditional writing and a digital control system. The final proposal permits the attachment of a piece of paper to a tablet that responds to handwriting.

Sift TV – Nicholas Cinquegrani, Tami Evnin, Liza Stark – Parsons

Any everyday object can control a channel or a series of channels, once placed on the stand. All that’s required is a sticker with an “RFID tag.” The platform supports some additional features, such as volume control.

Boreal – Pierre Loup Dumas & Léa Harang – ENSCI

By pressing one of the buttons, a flow of color invades the central touchpad, which then allows navigation through a particular set of functions. The mix and flow of colors creates a soft and intuitive sensation while navigating. The touch surface is composed of half-rounds, inducing a new tactile relationship that indicates the degree of finger movement.

Galeo – Raphaël Dutoit – ECAL

The silky texture of the hardwood base and a sliding controller of black stone renew the code of materials used for remote controls. Volume and channel are controlled by turning the slider, which is magnetically attached to the base.

Irma – Zoé Aegerter – ENSCI

An overhaul of gestural interaction: The orientation of the ring permits the selection of a channel from a mosaic displayed on the television. The outer surface of the ring is a rotating band used to zoom in on the mosaic to select content or functions.

Twistymote – Hilal Koyuncu, Leif Percifield, Francisco Zamorano – Parsons

A turning handle with four colors matching four possible customizations. The project offers a complete usage scenario, with automatic learning of user preferences.

Platform – Florent Julien – ENSCI

A small control platform slides onto a base and identifies the digital device to operate. The introduction of this motion greatly simplifies the interface. The simplification is enhanced by the graphics and the tactile elements of the platform.

Klee – Isaure Bouyssonnie – ECAL

Just insert the key and turn to favorite channels or to control the volume. Simple and fun.

Etnic – Matthieu Girel – ECAL

Distinctly claiming the status of jewelry, this necklace interface ensures permanent access to the remote. Each element of the necklace corresponds to a specific function.

Boulier – Lucien Gumy – ECAL

Might it be better than the abacus at manipulating numbers? It displays numbers with the tens digit on the left and the single digit in the center. The beads attach magnetically. Volume is at the right.

Tactilus – Anne Laure Weill – ENSCI

This entirely silicone surface has a central part made of tiny, flexible points that
invite touch. Through a system that controls their angle of inclination, their endpoints reassemble to form knobs for special functions.

Abies – Manon Briod – ECAL

The simplicity of natural wood makes use of graphic elements in relief.

Mussel – Sylvain Joly – ECAL

Comforting touch: change channels by dragging the finger sideways on the broad upper surface, while controlling the volume along the central ridge.

Co.Design

15 Radical Redesigns For The TV Remote

Students at four top design schools were asked to serve up their ideas for the remote of the future. Couch potatoes, be forewarned: the results might shock you.

The evolution of televisions over the last several decades has been slow and steady. Every year, as true as the seasons, TVs have gotten bigger and more complex. Unfortunately, so have the remotes that come along with them.

In a way, the correlation is easy to understand. If you’re a company adding a new feature to your TV, what do you do? You add a new button to its remote. The approach leaves us with devices that are packed with utility, sure, but also ones that are totally devoid of emotion. Of all the objects we weirdly profess to love--lamps and coffee mugs and even smartphones--it’s hard to imagine many TV remotes making the list. And even if you think you know your remote, you probably don’t. It’s like those online tests that make you label all the European countries. Give someone a blank diagram of their TV remote to fill in and watch how they freeze up after "channel" and "volume."

Nicolas Henchoz, director of the EPFL + ECAL Lab, in Lausanne, Switzerland, finds this disconnect between man and remote striking. After all, he points out, we’ve been living with the things for nearly 60 years. So last fall, he posed a challenge to his students in Lausanne, as well as those at three other top design schools--ENSCI-Les Ateliers in Paris, the Royal College of Art in London, and Parsons in New York: Build a remote control someone could fall in love with.

The general reaction at all the schools, Henchoz says, was students looking at their instructors like they were crazy. Yes, the remote was flawed, they agreed. That much was obvious. But the path to redemption, in the students’ eyes, was just as evident: the touch screen, that fundamentally simple interface with the potential for infinite complexity. With a touch-based remote, they suggested, button glut is solved straight away. Other students jumped ahead a few years to the touch screen’s obvious heir: the gestural interface. The thinking, presumably, was that the best way to solve the remote’s limitations as a dumb, physical thing was to liberate it from its physicality completely.

But Henchoz, along with his fellow instructors at other schools, pressed students to look beyond this inevitable trajectory. "If you come up with something really meaningful, we’re not against it," he told the students that immediately reached for their Kinects. "But really think about it." In the end, he pointed out to me a bit proudly, very few projects relied on touch screens, and none involved TV watchers waving their arms around in the air.

The final submissions are, however, wildly varied. One student re-imagined the plastic remote as a smooth wooden groove, like the basin at the end of a Mancala board, in which the user slides a magnetic black stone to change channels and volume. Another replaced the button grid with a single thumb-sized joystick, surrounded by an array of small screens. One of Henchoz’s ECAL students succeeded in freeing the remote from its thing-ness, but not quite in the way you’d expect--his small plastic rocker, outfitted with suction cups, attaches to any device with a slick surface, turning smartphones, wine glasses, and coffee tables into remotes themselves.

Of course, most couch potatoes would look at you like you were crazy if you tried to replace their plastic clicker with a joystick, much less one of the more audacious proposals, like an abacus or a necklace. And it’s true that many of the submissions don’t come close to accounting for all the complexity of modern TVs. Part of that comes from the brief; Henchoz and company told students that they could pick and choose functions, so long as their idea was coherent and meaningful. "We really wanted to have some new and fresh ideas," he says. Points weren’t docked for ignoring picture-in-picture.

But though these radical ranks may not include the remote of the future, taken collectively, they do suggest a sensible path forward (incidentally, Henchoz mentioned that some of the school’s manufacturing partners have shown a great deal of interest in some of the designs). What many of the fanciful concepts share is a reliance on a simple, satisfying physical interaction. Instead of moving away from the idea of the remote as an object, Henchoz points out, the students enthusiastically returned to it. They embraced the physical relationship--and, in many cases, drastically simplified it. Which brings us to one of the project’s more exciting insights: Maybe the best next-generation remote is a far more primitive one?

Real, cushy buttons will always make for a more pleasant channel surfing experience than a slab of glass and a piece of software, no matter how well the remote app is designed. So instead of pushing remotes toward a future of touch screens and software and gestures, why not nudge them backward to even simpler forms? Offload all the extraneous crap into a smartphone app and give users a remote with a few satisfyingly chunky dials to spin, or a handful of pads to mash. You could make them big buttons. Irresistible buttons. Buttons people couldn’t help but love.

Add New Comment

14 Comments

  • Simon Chalk

    I'm pretty sure its a real hand. I'm going to guess they're probably wearing a white cotton glove (to smooth everything out), then a tight white latex glove. 

  • Dieverdog

    It would seem to me that the evolution would be away from a remote entirely to talking to your tv (much as I hate talking to my phone) so you would just tell the tv to go to channel 140 or whatever or to find _____ Movie and record it. You could say "volume up" or "volume down" or mute also. I'm not sure how many of these devices would work for programming in very specific things like channels - how would a remote with no number buttons let you go straight to channel 9 for example? Some of them look pretty cool and ergonomic though.

  • krzystoff_oz

    I love the idea of returning to natural textures and forms like 'Galeo', but I expect remote makers will follow the PS3/Xbox/Wii and make some thing along the lines of 'Irma'. 'Platform' looks pretty slick and those few buttons might be just enough for most remotes.

  • Bob

    Hi Co.Design, your main text screen overlaps the picture screen, covering the lines of text under the pics. Can't read the bottom two lines of text under the pics.

  • Irene Velveteen

    I think some people are taking this a little too seriously. As soon as I saw the key concept, I got it. Its just an exercise and an opportunity to play.

    They're not bloody pitching to you.I think the abacus is my favourite!

  • whitestatic

    Where's the concept that improves the actual viewing. Remotes are a band-aid for navigating a poorly constructed and impersonal experience. Touch, gesture, exotic materials? None of them make up for the glaring issues found in the actual content.

  • Karl Montague

    Smartphones are in our pockets.  They'll be our TV remotes too.  Good to see a departure from the inevitable as a purely academic and creative exercise, though.  I like little wooden things :)

  • Computer Programmer

    15? I only see 3, and 2 of them are the same. a rubber toggleswitch and a wood thing.... nice first impression