Philipp Meyer created Life, a tactile comic, to give blind and vision impaired people a chance to experience the medium.

"I’ve always been interested in how differences in perception increase the other senses. I saw this as a challenge and a chance to fathom the possibilities of tactile storytelling," he says.

The story is simple and universal, and told through a series of circles.

A single circle is born, grows up, meets a mate, has a small circle which itself grows up, moves away, then both partners fade and pass away.

He chose to represent the story this way because, according to his research (and insight from proofreader Michael Drud), tactile illustrations would be tough to parse for people who were born blind; unlike those who lost vision later in life, they wouldn’t be able to make the connection to what they remembered seeing.

“These shapes I use now are absolutely the same for sighted and visually impaired; there is no information hidden or more information for either reader,” he says.

Meyer used a special printer that embosses paper.

And the printer had its own limitations which impacted the project: pixelated circles based on the highest resolution offered, eight height options.

A description of the project on the cover page.

The Leporello folding can be opened up and spread out like a long sheet of paper.

Four frames meet on a single page.

A sweet story told simply and beautifully.

Co.Design

A Wondrously Simple, Tactile Comic Book For The Blind

Philipp Meyer re-envisions the comic book in a Braille-like format. His simple story uses basic shapes but packs an emotional punch.

Comics, by nature, depend on visual storytelling. Philipp Meyer, an interaction design student at Potsdam’s University of Applied Sciences, wanted to introduce an entirely new way to enjoy the medium—with your fingertips instead of with your eyes. "I’ve always been interested in how differences in perception increase the other senses. I saw this as a challenge and a chance to fathom the possibilities of tactile storytelling. And I liked the social aspect about the idea—getting in contact with people, talking, experimenting, learning," he tells Co.Design.

During a comic-centric course he took while studying at Mälmo University in Sweden, Meyer set out to conceive a way to make the familiar panel format resemble more of a Braille-like experience. He found the ideal ally in Nota, an organization well-versed in creating unique alternatives for the vision impaired, including producing audio comics similar to this version of Daredevil by Marvel. His proposition, however, was unprecedented. "Everybody I spoke to said it was impossible—and that motivated me even more," he tells Co.Design.

Meyer teamed up with proofreader Michael Drud, who offered invaluable insights into the realities of someone living without sight. Tactile illustrations might be interesting to those who acquired sight loss later in life, as the person would be able to make the connection to what he or she remembered seeing—but would hold little interest for those born blind (as Drud had been). Other lessons revolved around the relative size of the representations—too big and they’re difficult to understand as a whole, too small and they’re tough to parse—and the need to eliminate all "clutter" from the scene.

Before coming up with a narrative, Meyer started to experiment. He endured a handful of misfires before coming up with Life, a concept based on simple forms that tell a universal tale of birth, love, procreation, and death. The 24 frames pack a surprising emotional punch; see if you can make it to the final blank page without getting weepy.

"These shapes I use now are absolutely the same for sighted and visually impaired; there is no information hidden or more information for either reader," Meyer says. "When I gave the prototype to Michael he said, ‘I can feel circles.’ And I said that is the only thing that I see. The moment when he read the comic for the very first time was honestly one of the greatest moments in my life."

Read Meyer’s lovely essay about his project here (it’s a PDF), and check out an interactive digital version of Life on his website.

(h/t It’s Nice That)

Add New Comment

0 Comments